...

LD39

3D-demo, attempt for LD39
by qristofer || Nopy
35 19
...

PSLIB

An advenced particle system library for the VIC-80
by Viza
20 2
...

MARIO

test for a mario game
by DaAndroid614
17 11
...

FALLSPIRE

demo for botb
by petet and sintel
16 7
...

ROTATING EARTH

3D Globe
by Frantisek
16 3
...

PLATFORMER TUTORIAL

Demo made for tutorial @ infinitelimit.net
by trelemar
13 8
...

3D-DEMO

Racer made for FCJ
by Nopy
13 4
...

MODE7

Mode7
by MonstersGoBoom and Nopy
12 4
...

RAY TRACING

Ray Tracing Demo
by Time_Tripper
10
...

ONQPNO

wild demo for revision 2018
by mantratronic^fsk
10 2
...

DESERT SIMULATOR 2018

Walk around in the desert, bilinear filtering, texture generation
by Nopy
9 4
...

VOXEL SPRITES

voxel imposter sprites
by MonstersGoBoom
8
...

FAST TEXTURED RAYCASTER

fast textured raycaster using textri()
by DevEd
8 2
...

HYPERSCALE ENGINE DEMO

really simple 3D sprite environment system
by null1024
8 1
...

MEGAMAN DEMO

Megaman Test
by LuaNX
7 12
...

MODELRENDERER

Shows 3D models
by FlamingPandas
7 2
...

TEXTRI

using TexTri
by MonstersGoBoom
6
...

INPUT TESTER

ultimate input tester
by lb_ii
6 1
...

SUNSET DEMO

Click to change colors
by nikalego
6
...

PORTAL CASTER

Portal-like demo which uses raycasting for 3D graphics
by TehShadowz
6 4
...

CAMERA TUTORIAL

How to efficiently draw a scrolling map
by trelemar
5 1
...

MICRO-PLATFORMER STARTER KIT

Platforming engine in ~100 lines of code.
by Matt Hughson (@mhughson)
5
...

CPC CAULDRON MUSIC

original music from Richard Leinfellner
by Gigatron
5
...

BARRYS TEA FOR BEGINNERS

submitted to wild demo compo at outline'19
by mantratronic
5 5
...

SIJOFSJFSOEIFE

Demo for Battle of the Bits Very Rare Formats compo
by Pigu, DevEd, tfx, Zlew, doctor
5 2
...

SNAKE TUTORIAL

made for tutorial @ infinitelimit.net
by trelemar
4
...

RLE DEMO

Runtime Length Encoding Demo
by @josefnpat
4 1
...

MINICRAFT-2D

it's minecraft 2d
by Metrigor
4 2
...

PLATFORMER DEMO

Platformer demo.
by Kesi
4 1
...

INCEPTION

my first demo
by gumix
4
...

AUTO TILE

A bitwise method for applying tilemaps
by MonstersGoBoom ( inspired by Al Rado )
4
...

BUMP - COLLISION-DETECTION LIBRARY

simplest demo how works 'Bump'
by Al-Rado
4
...

RUBBER

Rubber Texture Mapping
by Time Tripper
4 1
...

3D TEST

Testing of 3d, color interpolation, fog and etc.
by TehShadowz
4
...

MIN/MAX DEMO / LUA

shows how to use math.min & math.max
by lb_ii
4
...

DOG-VENTURE

Dog Adventure
by Hot Ramen Studios
4 1
...

DEMO1

Oldschool Like demo
by Gigatron
4
...

SOUND SURFACE

Click and drag
by Jacob
4
...

FLYING TOASTERS

An After Dark screensaver that was so popular a whole book was written about it
by Berkeley Systems (Ported to TIC-80 by JackNet)
4 1
...

IMAGE DECODER

4 color image encoding and decompress
by Rigachupe
4
...

ZX-SPECTRUM SCREEN LOADER )

load compact ZX-Spectrum screen from memory, original zx-screen "Phantis" by MAC http://zxart.ee/eng/authors/m/mac/phantis11/
by Al Rado
3
...

SHOW API & GLOBALS

Shown TIC-80 API and all globals
by Al Rado
3 2
...

BANANAPARTY!

It's BANANA PARTY TIME! ...and also time for demonstrating my limited obj-triangles-to-lua converter and renderer.
by Viza
3 3
...

PARTICLE TEST 2

Particle test 2
by Time_Tripper
3 1
...

IICHAN DEMO

simple sprite demo
by lb_ii
3 1
...

MATH NOISE

Synesthesia
by Homine Ludens
3
...

MARIO BROS DEMO

woa its mario bro!!
by lemon
3
...

SORTING

sorts stuff. probably not the way it should but it works
by Jacob
3
...

FIRE DEMO

slow fire simulation
by TehShadowz
3
...

ANIMATION DEMO

Function to draw sprite animation
by Ahmed Khalifa
2 2
...

PARTICLE TEST

Particle test
by Time_Tripper
2
...

DUCK GAME 11

BaC:LS bootleg
by Alex Bair, Tonic
2 5
...

HELLO WORLD

hello world, but fancy
by @josefnpat
2 4
...

ROTATING MAP

draw the map but with scaling and rotation
by MonstersGoBoom
2 1
...

MOUSE DETECTION DEMO

Mouse Detection and Movement (lua)
by TheBone
2 1
...

MEGAFORCE SONG

Tribute to Megaforce
by Gigatron
2 6
...

WAVE

Wave
by Time_Tripper
2
...

INFINITE MAP

Infinite map generated on the fly with deterministic 2d perlin noise. Use arrows to move.
by benob
2
...

HELLO WORLD V2

by lqdev97
2
...

NGON SAMPLE

A simple NGon object for drawing,points,lines,or thick shapes
by MonstersGoBoom
2 1
...

VORONOI DIAGRAM

circ Voronoi diagram
by Time_Tripper
2
...

GAME OF LIFE

Conway's game of Life is now here
by DarkHole
2
...

ROPE

Rope Physics
by MonstersGoBoom
2
...

SIMPLE CURVE EDITOR

show and edit curves
by MonstersGoBoom
2
...

DOES HE KNOW THE WAY?

luigi!
by fake mario
2 3
...

FREQUENCY SWEEP DEMO

Cycles through all 4095 frequency register values
by StinkerB06
2
...

SPACE SHOOTER DEMO

simple space shooter:)
by QAZleet
2
...

HOMING SHIPS + PARTICLES

Homing Ships and blending particle
by MonstersGoBoom
2
...

MANDELBROT AND JULIA FRACTALS

Fractals in Tic-80!
by Jacob
2 1
...

MANDELBROT SET

Explore the Mandelbrot Set
by andraaspar
2 2
...

CAT PUKING SIMULATOR

For those who like hairballs
by StinkerB06
2 2
...

STATIC DEMO

Simple static demo using pix()
by DevEd
2
...

GHOSTMARK

A benchmark with tiny ghosts inspired by MonstersGoBoom's Liko-12 ghostmark.
by Adrian Castravete (original by MonstersGoBoom)
2
...

VOXELON

voxel experiment tech demo
by Rigachupe
2
...

TICCED OFF

oldskool intro
by DevEd/AYCE
2
...

SMOKE PARTICLE

Smoke particle Demo
by By Mozz http://mozz.itch.io/
2
...

CIRCLE ANIMATION DEMO

The amazing animation!!
by Master nama
2 5
...

RAYPORTAL

Portals in raycasting (bugfixes by TehShadowz)
by Never
2 1
...

WALK

walk cycle
by Galindosoft
2
...

ADVENTURE GAME SAMPLE

Adventure game sample
by Kikeroga
2
...

POINTS WITHIN A RECTANGULAR DOMAIN

Determines if a point lies within a rectngular domain
by Creatorbyte (ChncClark)
2 1
...

MAZE GENERATOR

A small maze generator based in the work of "coding train" (https://www.youtube.com/watch?v=HyK_Q5rrcr4&t=7s).
by Carlos Bispo
2
...

FONT / LUA

example how to render font from the foreground sprites
by Nesbox
1 2
...

COIN GRAB

Grab the coin before the cpu does
by Bear Thorne
1
...

PALETTE DEMO

how to switch palatte in runtime
by Nesbox
1 7
...

29 IN 1 (GEOMETRY)

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1 4
...

ZX-SPECTRUM SCREEN LOADER 2

Imitation of loading ZX-Spectrum screen, original zx-screen "Golden Axe II" by Oleg Origin http://zxart.ee/eng/authors/o/oleg-origin/golden-axe-ii/
by Al Rado
1 6
...

32 COLOURS

32 Colours onscreen at once
by Cubee
1 2
...

SIMPLE COLLISION

collision detection
by Bear Thorne
1
...

COLOR FUNCTIONS

findCloseRGB in palette & HSV
by MonstersGoBoom
1 1
...

29 IN 1 (COLOR)

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1 1
...

FIRE PEN

Fire effect pen
by Time_Tripper
1
...

PUMPKIN HALLOWEEN DEMO

A quick Halloween Pumpkin
by Craig Maloney
1
...

CLINGY

A Demo for menu/setting screens
by Bear Thorne
1
...

COLLISION SAMPLE

a quick port from Pico8 to Tic80 of
by Zep ( with mods by MonstersGoBoom )
1
...

ROTATE

Rotate plane filled with sprite
by GenerateMe
1 1
...

TICUARE V0.8.0

Demo of a new features in TICuare v0.8.0
by Crutiatix
1
...

BARS

Simple bars demo
by GenerateMe
1 2
...

DRAG'N'DROP DEMO

I don't understad, why nobody didn't make it before)
by DarkHole
1
...

METABALL DEMO

Metaballs implemeted in TIC80
by Viza
1
...

DESERTSIM18QUAKELIKE3D

They left you here.
by Nopy
1
...

MOUSE DEMO 2 / LUA

shows how to use 'mouse'
by Filippo
1
...

PASTURE

Spawning and managing objects
by Bear Thorne
1
...

GLITCH WORD SEARCH

small test
by dg125
1 2
...

PSYCHEDEMOICA

8-bit psychedelica
by catpants
1
...

CROSS SCANLINE DEMO

Cross Scanline Dem
by Filippo
1
...

ZOMBIEHUNT

juhkl
by Mr_pixel92
1
...

SPACEQUEST

space
by Spacebit
1 1
...

PRINT DEMO SCALE

scale print
by Filippo
1
...

STARS SCROLL

stars forever
by Gigatron
1 1
...

PARALLAX TEXT SCROLL

Parallax text and pic demo
by Gigatron
1
...

RECURSIVE TENTACLE

by Jacob
1
...

FONT SINUS SCROLL

font sinus scroll
by gigatron
1
...

MOUSE DEMO / LUA

shows how to use 'mouse'
by Raidez
1
...

CALC

A simple multi Calculator,
by ASCII_Bene
1
...

LZW IMAGE COMPRESSION DEMO

See how far LZW can reduce the size of your images.
by Parnikkapore
1 1
...

TIME DEMO / MOON

shows how to use 'time'
by Filippo
1
...

CPC464 ROLAND IN TIME MUSIC

Gemsoft / Amsoft copyright
by Gigatron
1
...

MOTEUR DE COLLISION RPG

short description
by Charlito33
1
...

SCREEN FAILURE

a screen reading and writing demo
by theFox
1
...

LANGTON'S ANT

Langton's ant (look it up if you must)! Skip to a certain step using the update(stepsToTake) function before the main loop
by Jacob
1
...

GIAH!

Slam into walls, get out, and get paid.
by Polygonic Media
1
...

MAP MSET TEST 2

map mset test 2
by nitrofurano
1
...

KDE DEMO

Probability Density Function estimation with a baked smoothing kernel
by Incin
1 1
...

HELLO BOT!

A bot that says Hi!
by Jacob07
1
...

RAYCASTING

very simple raycasting
by Never
1
...

CHEST DEMO

3D chest, created by double acsel that do easy building of 3D model, but weigth too much!
by BuoYancY_dabl
1 2
...

UPSCALED 64X64 (LUA)

Upscaled 64x64 resolution with working background
by nickifr
1 1
...

PICKAXE DEMO

Demo of 3D pickaxe for my game
by BuoYancY_dabl
1
...

BOUNCING THING

boncing ball with trace
by Greatcode
1
...

ANOTHER NOISE!

by StinkerB06
1
...

FENNEL LIFE

Conway's Life in Fennel
by technomancy
1
...

AABB FOR BABBIES

Do you feel stupid about rectangle collision? Has that mozilla code snippet with no explanation whatsoever got you down? Fear not! Don't just learn it... UNDERSTAND IT!
by TickedOffJosh
1
...

1BIT DATA

using 1 bit data
by MonstersGoBoom
1
...

MUNCHING SQUARES

Munching squares in TIC-80
by DevEd
1
...

MESSING AROUND WITH SPRITE

This is New sprites. Press Key to speed.
by Master nama
1 5
...

SCHOOLPROJECT

school project dont play
by AcridBrimistic
1 1
...

THINGAMAJIG

a thingy
by planer28
1
...

COLOR FIGHT

crazy color art
by Fachi177
1
...

BYTE MAGAZINE

This is a listing in Basic
by George Haroney Graphing
1
...

DEMO CLOCK

demo analog clock using sin&cos
by Never
1
...

MML PLAY SAMPLE

Play with MML data
by Kikeroga
1 2
...

MOUSE RECORDER

Record your mouse
by TylerDurden
1
...

ICE CREAM TRUCK!

Featuring two fictional characters I drew out of boredom.
by StinkerB06
1 5
...

PLASMA TEST

short description
by DevEd
1 1
...

MASTER NAMA 8000 IN HELLO WORLD!

Take this, Masternama!
by nesbox, hack by StinkerB06
1 2
...

FREQUENCY DIVIDER DEMO

by StinkerB06
1 1
...

MASTER NAMA INTRO

by masternama
1 3
...

TANK WARFARE DEMO

Battle City(NES) parody, I'm going to add more content in my summer holidays and reorganise the shitty code.
by Ark2000
1
...

RAYCAST

Attempt at raycasting 1
by Cubee
1 2
...

COLOR WARS

Group molars could not peacefully resolve
by Volfik
1
...

GRID-BASED CAMERA

Scrolling Camera demo
by Bear Thorne
1
...

REMAP DEMO

shows how to use map callback
by nesbox
...

SQUASHY PORT

port of Suashy game from picozine
by Nesbox
...

MATRIX EFFECT

Just a simple "Matrix" effect
by Capturts
1
...

EXIT API COMMAND DEMO (LUA)

by StinkerB06
4
...

HACK: CODE FROM COVER

TICuare lib and demo of controling UI by mouse by Crutiatix
by Al Rado
...

99 IN 1 (10.11.17)

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1
...

COMPARE ORIGINAL AND EDITED IMAGES

originals: girl by Maxidrom(ZX-Scpectrum, 1999), truck from demo 'Astma II'(ZX-Scpectrum)
by Al Rado
...

MAP SMOOTH SCROLLING

smooth scrolling for your stuff
by DaAndroid614
...

TEST1

lorem ipsum dolor sit amet
by nitrofurano
2
...

TUNNEL

mini-demo
by Al Rado
...

SFX DEMO / LUA

how to play SFX demo
by Nesbox
...

29 IN 1

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
...

2-BIT SPRITE

shows how convert native TIC-80 4-bit sprite to 2-bit
by Al Rado
...

TINY SNAKE

snake clone made in 1 hour
by trelemar
2
...

REMAP DEMO / MOON

shows how to use map callback
by nesbox
...

PHLINE FUNCTION DEMO

Patterned fill/horizontal line demos
by Viza
...

HELLO WORLD

hello world program for tic-80
by mishaor
1
...

SNAKE

refactored "Snake Tutorial" by trelemar
by Al Rado
2
...

BFS PATHFINDING

Breadth First Search algorithm
by Bear Thorne
...

FLUX - TWEENING LIBRARY

simplest demo how works 'Flux'
by Al Rado
...

RIPPLES DEMO BY [email protected]

ported from Pico-8 =)
by Al Rado
...

DVD SCREENSAVER

Boredom's favourite pastime. Will the logo hit the corner?
by JackNet
1
...

BIGSPR

Handle a group of sprites the same as a single sprite
by Viza
...

LUME FUNCTIONS GEARED TOWARDS GAMEDEV

simplest demo how works 'Lume'
by Al Rado
...

CRT FILTER DEMO

A demo for having a CRT-like filter.
by Niklas 'nickifr' Freund
...

BTNP DEMO / LUA

shows how to use 'btnp'
by Filippo
...

MAP ROTATION

Example for custom rotate map function
by trelemar
...

RAIN

Rainy!
by Jacob
...

DEMOGEN - NUMBER ONE

more interactive generative stuff, use the arrow keys. lua script is generated via a python script since it's easier than manually editing it, I can post it if anyone is interested
by catpants
2
...

4 GUYS! (4-PLAYER HELLO WORLD CARTRIDGE)

Player movement with 4 players
by StinkerB06
1
...

PRINT DEMO / LUA

shows how to use 'print', print matrix
by Filippo
...

CIRCB DEMO / LUA

shows how to use 'circb'
by Filippo
...

MUSIC TEST

music test
by someone
2
...

PIXEL & MOUSE SANDBOX

by StinkerB06
2
...

RAD BOT DEMO [email protected]

ported from Pico-8 =)
by Al Rado
...

CIRC DEMO / LUA

particular qualities 'circ'
by Al Rado
...

BB

Just a demo
by HomineLudens
...

COORDINATE SYSTEM DEMO / LUA

shows coordinate system
by Filippo
...

CLS DEMO / LUA

shows how to use 'cls'
by Filippo
...

VARIABLES AND SPR TEST

im learning lua and the api =)
by SergioFLSgd, sprites by pixel
...

CONWAY'S GAME OF LIFE

cgol for the tic80
by @josefnpat
...

SPR DEMO / MOON

shows how to use 'spr'
by Filippo
...

CIRC DEMO 2 / LUA

shows how to use 'circ'
by Filippo
...

PMEM DEMO / LUA

shows how to use 'pmem'
by Nesbox
...

TRAILS

A screen saver type thing
by ChildishGiant
...

RADAR DEMO

Watch the radar go! Press A to make new random bips to locate.
by Terumoc
...

LINES

3d line drawing demo
by Airglow Studios
...

TICUARE GAMEPAD

Demo of controling UI by gamepad using TICuare lib
by Crutiatix
...

PEEK/POKE DEMO / LUA

shows how to use 'poke/peek'
by Filippo
...

PROBABLYANUNPLAYABLEGAME.TIC

short description
by SergioFLS
4
...

FPS80

A 3D first-person shooter for the TIC-80
by Bruno Oliveira
...

BTN DEMO / LUA

shows how to use 'btn'
by Rain_Effect
...

ALIGNED MOVEMENT DEMO

Grid-aligned movement with sub-space movement a la LoZ for NES
by gardrek
...

PALETTE DEMO / MOON

how to switch palatte in runtime
by Nesbox
...

COORDINATE SYSTEM DEMO / MOON

shows coordinate system
by Filippo
...

TRI DEMO / LUA

shows how to use 'tri'
by Filippo
...

SCANLINE DEMO / LUA

show how to use 'scanline'
by lb_ii
...

POKE DEMO 2 / LUA

shows how to use 'poke'
by Filippo
...

RECTB DEMO / MOON

shows how to use 'rectb'
by Filippo
...

MEGA ROCKET

A 2d space shooter
by Valink
...

BTNP DEMO / MOON

shows how to use 'btnp'
by Filippo
...

SPR DEMO / LUA

shows how to use 'spr'
by Filippo
...

MESSY MESS

EPILEPTIC ALERT. This is the ultimate mess. Only for 80$.
by Valink
...

BALLISTIC

Ballistic Example
by DoubleD
...

POKE4 DEMO / LUA

Set sprite from text to sprite sheet
by Al Rado
...

POLKA

Polkadot background in surf mode
by koyuawsmbrtn
...

BALL

Ball
by Clement D
...

TIME DEMO / LUA

shows how to use 'time'
by Filippo
...

MSET DEMO / LUA

shows how to use 'mset'
by Al Rado
...

RECT DEMO / MOON

shows how to use 'rect'
by Filippo
...

PRINT DEMO / MOON

shows how to use 'print', print matrix
by Filippo
...

PIX DEMO / MOON

shows how put color
by Filippo
...

CLS DEMO / MOON

shows how to use 'cls'
by Filippo
...

PEEK/POKE DEMO / MOON

shows how to use 'poke/peek'
by Filippo
...

UTF-8 PRINT EXAMPLE

Printing of czech sentence.
by Frantisek
...

INIT DEMO / LUA

shows how to use 'init'
by Al Rado
...

PIX DEMO 2 / MOON

shows how read a color
by Filippo
...

MOUSE DEMO 2 / MOON

shows how to use 'mouse'
by Filippo
...

POKE DEMO / LUA

shows how to use 'poke'
by Filippo
...

SPR TEST

spr test
by nitrofurano
...

PIX DEMO / LUA

shows how put color
by Filippo
...

LINE DEMO / LUA

shows how to use 'line'
by Filippo
...

SFX DEMO / MOON

how to play SFX demo
by Nesbox
...

POKE DEMO / LUA

Set sprite from text to sprite sheet
by Al Rado
...

RESET DEMO / LUA

shows how to use 'reset'
by lb_ii
1
...

TICUARE GAMEPAD CURSOR

Demo of controling UI by gamepad with cursor using TICuare lib
by Crutiatix
...

GAMEPAD SHOW

A simple program to show the gamepad
by Adrian Castravete
...

FONT / MOON

example how to render font from the foreground sprites
by Nesbox
...

TRACE DEMO / MOON

shows how to use 'trace'
by Filippo
...

POKE DEMO / MOON

Set sprite from text to sprite sheet
by Al Rado
...

RECTB DEMO 2 / LUA

shows how to use 'rectb', code refactored by Al Rado
by Filippo
...

TRI DEMO / MOON

shows how to use 'tri'
by Filippo
...

RECTB DEMO 2 / MOON

shows how to use 'rectb', code refactored by Al Rado
by Filippo
...

RECTB DEMO / LUA

shows how to use 'rectb'
by Filippo
...

SINEWAVES RULE MY LIFE

(use arrow keys) i saw the sine, it opened up my eyes, i saw the sine. wave.
by catpants
...

TICUARE MOUSE

Demo of controling UI by mouse using TICuare lib
by Crutiatix
...

CIRC DEMO 2 / MOON

shows how to use 'circ'
by Filippo
...

TRACE DEMO / LUA

shows how to use 'trace'
by Filippo
...

CONWAY'S GAME OF LIFE

The Game Of Life made in TIC80!
by Jacob
...

BOUNCING BALL DEMO

how to make an object bounce
by SergioFLSgd
...

TEST CIRCLE

Just a test
by Koolen
...

TIC-80 GLITCH EFFECT

Made for FUN!
by StinkerB06
...

TRI RANDOM

tri random
by nitrofurano
...

MSET DEMO / MOON

shows how to use 'mset'
by Al Rado
...

ALL MARIO BLOCKS

by Matt Hughson (@mhughson),krisz
...

PIX DEMO 2 / LUA

shows how read a color
by Filippo
...

SPRITE GLITCH

by Tonic
...

RECT DEMO / LUA

shows how to use 'rect'
by Filippo
...

BTN DEMO / MOON

shows how to use 'btn'
by Rain_Effect
...

EWPRATTEN ANIMATION

a little animation
by ewpratten (keybase.io/ewpratten)
...

JOHANNES ITTEN COLOUR CONTRAST DEMO

johannes itten colour contrast demo
by nitrofurano
...

CIRCB DEMO / MOON

shows how to use 'circb'
by Filippo
...

ELEMENTARY CELLULAR AUTOMATON

yes
by Jacob
...

MOUSE DEMO / MOON

shows how to use 'mouse'
by Raidez
...

CIRC DEMO / MOON

particular qualities 'circ'
by Al Rado
...

POKE DEMO 2 / MOON

shows how to use 'poke'
by Filippo
...

LINE DEMO / MOON

shows how to use 'line'
by Filippo
...

POKE4 DEMO / MOON

Set sprite from text to sprite sheet
by Al Rado
...

INIT DEMO / MOON

shows how to use 'init'
by Al Rado
...

PMEM DEMO / MOON

shows how to use 'pmem'
by Nesbox
...

HELLO WORLD CARTRIDGE WITH MINECRAFT WOOL PALETTE

Minecraft Wool Palette Example
by StinkerB06
...

MAP MSET TEST

map mset test
by nitrofurano
...

TRACE DEMO

Uses Trace() to print a message
by StinkerB06
...

EMBERS

a quick particle thrower
by kimberly
...

MULTIPLIED SINE WAVES DEMO

by StinkerB06
...

MAGICLUA

short description
by GameDevRo
...

LINES

draws lines randomly
by SergioFLS
...

MAGICJS

short description
by GameDevRo
...

NOISE (USES SOUND)

short description
by SergioFLS
...

EGGCAT DEMO

A little demo I made with my EggCat character
by JackNet
...

HELP PLEASE!

There is a bug and I cannot figure it out.
by Sammy6
1
...

MICROROM PRE-ALPHA 0.00

A rom that exists for one reason or another
by meme1214
3
...

MATH.SIGN SIMULATION (LUA)

Simulates Math.sign from JS script
by StinkerB06
...

SNAKE GAME

Cheesy Snake Game Penguicon
by Craig Maloney
...

SCI-FI KOULUPROJEKTI

This is for a school project.
by AcridBrimistic
...

GENETIC ALGORITHM

genetic algorithm example
by Fachi177
...

RANDOM

A random cart
by Fachi177
...

SCHOOLPROJECT

school project dont play
by AcridBrimistic
1
...

HELLO WORLD CORRUPTED EDITON

That's it TIC-80 sprites gets glitched. glitchy cartridge!!!. on 6 seconds get crash!.
by Masternama
3
...

DAVID THE RUN

Hurry Bevis hand sword! David runs a through screen.
by Master nama
...

TEXT AND STAR DEMO

just a visual demo
by BGElais
...

KANA-MOJI

Write Hiragana and Katakana
by Kikeroga
...

PERSON DISPLAY

Background, people and sentences
by Kikeroga
...

SCREEN GILTCH DEMO / LUA

Press any key/button to glitch!
by masternama
3
...

TIC-80 - TILTE SCREEN

This is same GUI Sample.
by masternama
1
...

TIC-80 - MESSAGE STYLE 1

TIC-80 message like sample design.
by masternama
1
...

FADE TEST

by masternama
2
...

GAME OF LIFE

by Rob Loach
...

EXPERIMENT - SCREEN MOVING

Screen moving using poke
by hello world by Nesbox & masternama
1
...

LINETRI

Line Green & Black using textri
by masternama
2