...

LD39

3D-demo, attempt for LD39
by qristofer || Nopy
28 15
...

PSLIB

An advenced particle system library for the VIC-80
by Viza
15 2
...

3D-DEMO

Racer made for FCJ
by Nopy
11 4
...

MODE7

Mode7
by MonstersGoBoom and Nopy
9 2
...

MARIO

test for a mario game
by DaAndroid614
9 8
...

ROTATING EARTH

3D Globe
by Frantisek
9
...

RAY TRACING

Ray Tracing Demo
by Time_Tripper
8
...

DESERT SIMULATOR 2018

Walk around in the desert, bilinear filtering, texture generation
by Nopy
8 4
...

ONQPNO

wild demo for revision 2018
by mantratronic^fsk
8 1
...

PLATFORMER TUTORIAL

Demo made for tutorial @ infinitelimit.net
by trelemar
7 5
...

MEGAMAN DEMO

Megaman Test
by LuaNX
6 11
...

TEXTRI

using TexTri
by MonstersGoBoom
6
...

MODELRENDERER

Shows 3D models
by FlamingPandas
5 1
...

CPC CAULDRON MUSIC

original music from Richard Leinfellner
by Gigatron
5
...

MICRO-PLATFORMER STARTER KIT

Platforming engine in ~100 lines of code.
by Matt Hughson (@mhughson)
4
...

CAMERA TUTORIAL

How to efficiently draw a scrolling map
by trelemar
4 1
...

RLE DEMO

Runtime Length Encoding Demo
by @josefnpat
4 1
...

PLATFORMER DEMO

Platformer demo.
by Kesi
4 1
...

AUTO TILE

A bitwise method for applying tilemaps
by MonstersGoBoom ( inspired by Al Rado )
4
...

MIN/MAX DEMO / LUA

shows how to use math.min & math.max
by lb_ii
4
...

INPUT TESTER

ultimate input tester
by lb_ii
4
...

SHOW API & GLOBALS

Shown TIC-80 API and all globals
by Al Rado
3 2
...

ZX-SPECTRUM SCREEN LOADER )

load compact ZX-Spectrum screen from memory, original zx-screen "Phantis" by MAC http://zxart.ee/eng/authors/m/mac/phantis11/
by Al Rado
3
...

PARTICLE TEST 2

Particle test 2
by Time_Tripper
3 1
...

IICHAN DEMO

simple sprite demo
by lb_ii
3 1
...

INCEPTION

my first demo
by gumix
3
...

ON SCREEN KEYBOARD

A keyboard
by MonstersGoBoom
3 1
...

MINICRAFT-2D

it's minecraft 2d
by Metrigor
3 1
...

MATH NOISE

Synesthesia
by Homine Ludens
3
...

BUMP - COLLISION-DETECTION LIBRARY

simplest demo how works 'Bump'
by Al-Rado
3
...

DOG-VENTURE

Dog Adventure
by Hot Ramen Studios
3 1
...

DEMO1

Oldschool Like demo
by Gigatron
3
...

SOUND SURFACE

Click and drag
by Jacob
3
...

RUBBER

Rubber Texture Mapping
by Time Tripper
3 1
...

ANIMATION DEMO

Function to draw sprite animation
by Ahmed Khalifa
2 2
...

BANANAPARTY!

It's BANANA PARTY TIME! ...and also time for demonstrating my limited obj-triangles-to-lua converter and renderer.
by Viza
2 3
...

PARTICLE TEST

Particle test
by Time_Tripper
2
...

ROTATING MAP

draw the map but with scaling and rotation
by MonstersGoBoom
2 1
...

INFINITE MAP

Infinite map generated on the fly with deterministic 2d perlin noise. Use arrows to move.
by benob
2
...

DUCK GAME 11

BaC:LS bootleg
by Alex Bair, Tonic
2 5
...

HELLO WORLD V2

by lqdev97
2
...

NGON SAMPLE

A simple NGon object for drawing,points,lines,or thick shapes
by MonstersGoBoom
2 1
...

GAME OF LIFE

Conway's game of Life is now here
by DarkHole
2
...

HELLO WORLD

hello world, but fancy
by @josefnpat
2 4
...

VORONOI DIAGRAM

circ Voronoi diagram
by Time_Tripper
2
...

ROPE

Rope Physics
by MonstersGoBoom
2
...

MEGAFORCE SONG

Tribute to Megaforce
by Gigatron
2 6
...

SIMPLE CURVE EDITOR

show and edit curves
by MonstersGoBoom
2
...

DOES HE KNOW THE WAY?

luigi!
by fake mario
2 3
...

3D TEST

Testing of 3d, color interpolation, fog and etc.
by TehShadowz
2
...

FREQUENCY SWEEP DEMO

Cycles through all 4095 frequency register values
by StinkerB06
2
...

SORTING

sorts stuff. probably not the way it should but it works
by Jacob
2
...

SPACE SHOOTER DEMO

simple space shooter:)
by QAZleet
2
...

29 IN 1 (GEOMETRY)

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1 4
...

FONT / LUA

example how to render font from the foreground sprites
by Nesbox
1
...

SNAKE TUTORIAL

made for tutorial @ infinitelimit.net
by trelemar
1
...

ZX-SPECTRUM SCREEN LOADER 2

Imitation of loading ZX-Spectrum screen, original zx-screen "Golden Axe II" by Oleg Origin http://zxart.ee/eng/authors/o/oleg-origin/golden-axe-ii/
by Al Rado
1 6
...

COLOR FUNCTIONS

findCloseRGB in palette & HSV
by MonstersGoBoom
1 1
...

PALETTE DEMO

how to switch palatte in runtime
by Nesbox
1 6
...

29 IN 1 (COLOR)

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1 1
...

PUMPKIN HALLOWEEN DEMO

A quick Halloween Pumpkin
by Craig Maloney
1
...

CLINGY

A Demo for menu/setting screens
by Bear Thorne
1
...

FIRE PEN

Fire effect pen
by Time_Tripper
1
...

ANIMATION

an animation example
by MonstersGoBoom
1 1
...

MOUSE DETECTION DEMO

Mouse Detection and Movement (lua)
by TheBone
1 1
...

WAVE

Wave
by Time_Tripper
1
...

SIMPLE COLLISION

collision detection
by Bear Thorne
1
...

32 COLOURS

32 Colours onscreen at once
by Cubee
1 2
...

DRAG'N'DROP DEMO

I don't understad, why nobody didn't make it before)
by DarkHole
1
...

ROTATE

Rotate plane filled with sprite
by GenerateMe
1 1
...

METABALL DEMO

Metaballs implemeted in TIC80
by Viza
1
...

ASCII MODE

simple demo showing palette change, and ascii dwarf fortress style display
by MonstersGoBoom
1
...

BARS

Simple bars demo
by GenerateMe
1 2
...

PSYCHEDEMOICA

8-bit psychedelica
by catpants
1
...

CROSS SCANLINE DEMO

Cross Scanline Dem
by Filippo
1
...

SPACEQUEST

space
by Spacebit
1 1
...

PRINT DEMO SCALE

scale print
by Filippo
1
...

MOUSE DEMO 2 / LUA

shows how to use 'mouse'
by Filippo
1
...

ZOMBIEHUNT

juhkl
by Mr_pixel92
1
...

PASTURE

Spawning and managing objects
by Bear Thorne
1
...

DESERTSIM18QUAKELIKE3D

They left you here.
by Nopy
1
...

CALC

A simple multi Calculator,
by ASCII_Bene
1
...

MOUSE DEMO / LUA

shows how to use 'mouse'
by Raidez
1
...

PARALLAX TEXT SCROLL

Parallax text and pic demo
by Gigatron
1
...

FONT SINUS SCROLL

font sinus scroll
by gigatron
1
...

COLLISION SAMPLE

a quick port from Pico8 to Tic80 of
by Zep ( with mods by MonstersGoBoom )
1
...

STARS SCROLL

stars forever
by Gigatron
1 1
...

GLITCH WORD SEARCH

small test
by dg125
1 2
...

TIME DEMO / MOON

shows how to use 'time'
by Filippo
1
...

GIAH!

Slam into walls, get out, and get paid.
by Polygonic Media
1
...

CPC464 ROLAND IN TIME MUSIC

Gemsoft / Amsoft copyright
by Gigatron
1
...

MAP MSET TEST 2

map mset test 2
by nitrofurano
1
...

RECURSIVE TENTACLE

by Jacob
1
...

LANGTON'S ANT

Langton's ant (look it up if you must)! Skip to a certain step using the update(stepsToTake) function before the main loop
by Jacob
1
...

MOTEUR DE COLLISION RPG

short description
by Charlito33
1
...

SCREEN FAILURE

a screen reading and writing demo
by theFox
1
...

KDE DEMO

Probability Density Function estimation with a baked smoothing kernel
by Incin
1 1
...

HELLO BOT!

A bot that says Hi!
by Jacob07
1
...

COIN GRAB

Grab the coin before the cpu does
by Bear Thorne
...

SQUASHY PORT

port of Suashy game from picozine
by Nesbox
...

TUNNEL

mini-demo
by Al Rado
...

GRID-BASED CAMERA

Scrolling Camera demo
by Bear Thorne
1
...

MATRIX EFFECT

Just a simple "Matrix" effect
by Capturts
...

REMAP DEMO

shows how to use map callback
by nesbox
...

2-BIT SPRITE

shows how convert native TIC-80 4-bit sprite to 2-bit
by Al Rado
...

HACK: CODE FROM COVER

TICuare lib and demo of controling UI by mouse by Crutiatix
by Al Rado
...

29 IN 1

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
...

COMPARE ORIGINAL AND EDITED IMAGES

originals: girl by Maxidrom(ZX-Scpectrum, 1999), truck from demo 'Astma II'(ZX-Scpectrum)
by Al Rado
...

TICUARE V0.8.0

Demo of a new features in TICuare v0.8.0
by Crutiatix
...

BIGSPR

Handle a group of sprites the same as a single sprite
by Viza
...

RIPPLES DEMO BY [email protected]

ported from Pico-8 =)
by Al Rado
...

EXIT API COMMAND DEMO (LUA)

by StinkerB06
4
...

HELLO WORLD

hello world program for tic-80
by mishaor
1
...

TEST1

lorem ipsum dolor sit amet
by nitrofurano
2
...

CRT FILTER DEMO

A demo for having a CRT-like filter.
by Niklas 'nickifr' Freund
...

SNAKE

refactored "Snake Tutorial" by trelemar
by Al Rado
2
...

PHLINE FUNCTION DEMO

Patterned fill/horizontal line demos
by Viza
...

SFX DEMO / LUA

how to play SFX demo
by Nesbox
...

99 IN 1 (10.11.17)

JavaScript demos from different authors from www.dwitter.net, demo length <= 140 chars
by Al Rado
1
...

REMAP DEMO / MOON

shows how to use map callback
by nesbox
...

MAP SMOOTH SCROLLING

smooth scrolling for your stuff
by DaAndroid614
...

BFS PATHFINDING

Breadth First Search algorithm
by Bear Thorne
...

BB

Just a demo
by HomineLudens
...

PRINT DEMO / LUA

shows how to use 'print', print matrix
by Filippo
...

BTNP DEMO / LUA

shows how to use 'btnp'
by Filippo
...

CIRC DEMO 2 / LUA

shows how to use 'circ'
by Filippo
...

RADAR DEMO

Watch the radar go! Press A to make new random bips to locate.
by Terumoc
...

MAP ROTATION

Example for custom rotate map function
by trelemar
...

RAD BOT DEMO [email protected]

ported from Pico-8 =)
by Al Rado
...

TINY SNAKE

snake clone made in 1 hour
by trelemar
2
...

CIRCB DEMO / LUA

shows how to use 'circb'
by Filippo
...

DEMOGEN - NUMBER ONE

more interactive generative stuff, use the arrow keys. lua script is generated via a python script since it's easier than manually editing it, I can post it if anyone is interested
by catpants
2
...

LUME FUNCTIONS GEARED TOWARDS GAMEDEV

simplest demo how works 'Lume'
by Al Rado
...

PMEM DEMO / LUA

shows how to use 'pmem'
by Nesbox
...

TRAILS

A screen saver type thing
by ChildishGiant
...

BTN DEMO / LUA

shows how to use 'btn'
by Rain_Effect
...

COORDINATE SYSTEM DEMO / LUA

shows coordinate system
by Filippo
...

TIME DEMO / LUA

shows how to use 'time'
by Filippo
...

PEEK/POKE DEMO / LUA

shows how to use 'poke/peek'
by Filippo
...

MEGA ROCKET

A 2d space shooter
by Valink
...

FLUX - TWEENING LIBRARY

simplest demo how works 'Flux'
by Al Rado
...

CIRC DEMO / LUA

particular qualities 'circ'
by Al Rado
...

MESSY MESS

EPILEPTIC ALERT. This is the ultimate mess. Only for 80$.
by Valink
...

MUSIC TEST

music test
by someone
2
...

SPR DEMO / MOON

shows how to use 'spr'
by Filippo
...

CONWAY'S GAME OF LIFE

cgol for the tic80
by @josefnpat
...

FPS80

A 3D first-person shooter for the TIC-80
by Bruno Oliveira
...

CLS DEMO / LUA

shows how to use 'cls'
by Filippo
...

BALLISTIC

Ballistic Example
by DoubleD
...

TRI DEMO / LUA

shows how to use 'tri'
by Filippo
...

POKE4 DEMO / LUA

Set sprite from text to sprite sheet
by Al Rado
...

POKE DEMO 2 / LUA

shows how to use 'poke'
by Filippo
...

RECTB DEMO / MOON

shows how to use 'rectb'
by Filippo
...

TRACE DEMO / MOON

shows how to use 'trace'
by Filippo
...

BALL

Ball
by Clement D
...

TICUARE GAMEPAD

Demo of controling UI by gamepad using TICuare lib
by Crutiatix
...

PALETTE DEMO / MOON

how to switch palatte in runtime
by Nesbox
...

COORDINATE SYSTEM DEMO / MOON

shows coordinate system
by Filippo
...

TEST CIRCLE

Just a test
by Koolen
...

LINE DEMO / LUA

shows how to use 'line'
by Filippo
...

ALIGNED MOVEMENT DEMO

Grid-aligned movement with sub-space movement a la LoZ for NES
by gardrek
...

MSET DEMO / LUA

shows how to use 'mset'
by Al Rado
...

VARIABLES AND SPR TEST

im learning lua and the api =)
by SergioFLSgd, sprites by pixel
...

PEEK/POKE DEMO / MOON

shows how to use 'poke/peek'
by Filippo
...

SPR DEMO / LUA

shows how to use 'spr'
by Filippo
...

PRINT DEMO / MOON

shows how to use 'print', print matrix
by Filippo
...

SFX DEMO / MOON

how to play SFX demo
by Nesbox
...

POLKA

Polkadot background in surf mode
by koyuawsmbrtn
...

RECT DEMO / MOON

shows how to use 'rect'
by Filippo
...

SINEWAVES RULE MY LIFE

(use arrow keys) i saw the sine, it opened up my eyes, i saw the sine. wave.
by catpants
...

SCANLINE DEMO / LUA

show how to use 'scanline'
by lb_ii
...

POKE DEMO / LUA

Set sprite from text to sprite sheet
by Al Rado
...

FONT / MOON

example how to render font from the foreground sprites
by Nesbox
...

TICUARE GAMEPAD CURSOR

Demo of controling UI by gamepad with cursor using TICuare lib
by Crutiatix
...

POKE DEMO / MOON

Set sprite from text to sprite sheet
by Al Rado
...

CLS DEMO / MOON

shows how to use 'cls'
by Filippo
...

TRI DEMO / MOON

shows how to use 'tri'
by Filippo
...

RECTB DEMO / LUA

shows how to use 'rectb'
by Filippo
...

PIX DEMO / LUA

shows how put color
by Filippo
...

SPR TEST

spr test
by nitrofurano
...

POKE DEMO / LUA

shows how to use 'poke'
by Filippo
...

MSET DEMO / MOON

shows how to use 'mset'
by Al Rado
...

LINE DEMO / MOON

shows how to use 'line'
by Filippo
...

CIRC DEMO 2 / MOON

shows how to use 'circ'
by Filippo
...

BTN DEMO / MOON

shows how to use 'btn'
by Rain_Effect
...

RAIN

Rainy!
by Jacob
...

RECTB DEMO 2 / MOON

shows how to use 'rectb', code refactored by Al Rado
by Filippo
...

MOUSE DEMO 2 / MOON

shows how to use 'mouse'
by Filippo
...

CIRCB DEMO / MOON

shows how to use 'circb'
by Filippo
...

BTNP DEMO / MOON

shows how to use 'btnp'
by Filippo
...

RECTB DEMO 2 / LUA

shows how to use 'rectb', code refactored by Al Rado
by Filippo
...

LINES

3d line drawing demo
by Airglow Studios
...

CIRC DEMO / MOON

particular qualities 'circ'
by Al Rado
...

POKE DEMO 2 / MOON

shows how to use 'poke'
by Filippo
...

RECT DEMO / LUA

shows how to use 'rect'
by Filippo
...

GAMEPAD SHOW

A simple program to show the gamepad
by Adrian Castravete
...

PIX DEMO 2 / LUA

shows how read a color
by Filippo
...

PIX DEMO 2 / MOON

shows how read a color
by Filippo
...

TICUARE MOUSE

Demo of controling UI by mouse using TICuare lib
by Crutiatix
...

TRACE DEMO / LUA

shows how to use 'trace'
by Filippo
...

INIT DEMO / LUA

shows how to use 'init'
by Al Rado
...

PIX DEMO / MOON

shows how put color
by Filippo
...

MOUSE DEMO / MOON

shows how to use 'mouse'
by Raidez
...

ALL MARIO BLOCKS

by Matt Hughson (@mhughson),krisz
...

BOUNCING BALL DEMO

how to make an object bounce
by SergioFLSgd
...

INIT DEMO / MOON

shows how to use 'init'
by Al Rado
...

TRI RANDOM

tri random
by nitrofurano
...

4 GUYS! (4-PLAYER HELLO WORLD CARTRIDGE)

Player movement with 4 players
by StinkerB06
1
...

POKE4 DEMO / MOON

Set sprite from text to sprite sheet
by Al Rado
...

EWPRATTEN ANIMATION

a little animation
by ewpratten (keybase.io/ewpratten)
...

EMBERS

a quick particle thrower
by kimberly
...

ELEMENTARY CELLULAR AUTOMATON

yes
by Jacob
...

RESET DEMO / LUA

shows how to use 'reset'
by lb_ii
1
...

PMEM DEMO / MOON

shows how to use 'pmem'
by Nesbox
...

JOHANNES ITTEN COLOUR CONTRAST DEMO

johannes itten colour contrast demo
by nitrofurano
...

MAP MSET TEST

map mset test
by nitrofurano
...

CONWAY'S GAME OF LIFE

The Game Of Life made in TIC80!
by Jacob
...

UTF-8 PRINT EXAMPLE

Printing of czech sentence.
by Frantisek
...

SPRITE GLITCH

by Tonic
...

TIC-80 GLITCH EFFECT

Made for FUN!
by StinkerB06
...

TRACE DEMO

Uses Trace() to print a message
by StinkerB06
...

HELLO WORLD CARTRIDGE WITH MINECRAFT WOOL PALETTE

Minecraft Wool Palette Example
by StinkerB06
...

PROBABLYANUNPLAYABLEGAME.TIC

short description
by SergioFLS
3
...

PIXEL & MOUSE SANDBOX

by StinkerB06
2
...

LZW IMAGE COMPRESSION DEMO

See how far LZW can reduce the size of your images.
by Parnikkapore
1
...

NOISE (USES SOUND)

short description
by SergioFLS
...

LINES

draws lines randomly
by SergioFLS
...

MULTIPLIED SINE WAVES DEMO

by StinkerB06
...

ANOTHER NOISE!

by StinkerB06
...

MATH.SIGN SIMULATION (LUA)

Simulates Math.sign from JS script
by StinkerB06